Adventures of a Dwarf Priest

This Just In…

by on Feb.24, 2009, under Editorial, PTR

The Rapture nerf is the end of all Disc priests!  Yes I’ve been checking the forums for reactions to 3.1.  Yes it is a HUGE nerf, but they intended to nerf all mana regen apparently.  I personally thought they would leave Rapture alone because it was consistent, and controllable.  However I apparently was wrong…

I’m not as freaked out about it as most people.  For one this is the 1st day of the PTR and things are not set in stone. And Two there were several changes that increased our efficiency such as the 30% reduction in the cost of PW:Shield, 15% reduction in the cost of Flash Heal, and the freeing of enough points to get Improved Healing for a 15% reduction in the cost of Penance.  I don’t know if all these things together will make up for the mana loss from Rapture but they certainly lessen the blow.

It isn’t as if Rapture doesn’t give mana anymore at all, they changed Serendipity to have a completely different purpose now.  I think the biggest fault with Rapture is that it requires the entire shield to be absorbed in order to give mana, which means most likely only the one you cast on the tank will ever give you mana AND it can only happen every 12 seconds.  Of course the 12 seconds doesn’t matter much because you still have weakened soul to worry about.

I still like Disc and won’t change over just that.  I am sure there are more changes to come on the PTR.  I’m still wondering where my PW:Barrier is.  Surely they wouldn’t specifically tell us about a new spell then decide not to put it in a week or two later.

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