Adventures of a Dwarf Priest

Archive for March 9th, 2010

Mastery

by on Mar.09, 2010, under WoW

Hey guys!  Yes I still live :)   Though I’ve been on a bit of a WoW break (first in 5 years) I still have been keeping up with the news.  Looks like Cataclysm stuff is coming in slowly now, but at least it is something.  I find it funny here we are in March already, and I recall people in November saying we’d be in the expansion by now :P   Maybe it will be here by Christmas!

So first we had the stat change discussion, pretty boring nothing to exciting there.  But yesterday we had the post on mastery!  Now that was exciting and very interesting in deed.  One of the most interesting things is when they gave examples, they used the Priest class which seemed like a first for me! :)

Holy Priest
For each talent point spent in the Holy tree, the priest also gets:

  • Healing – Improves your healing by X%.
  • Meditation – Improves your mana regeneration from Spirit in combat. This would likely replace the existing Meditation talent from the Discipline tree, which many Holy priests consider to be a “must-have.” Regeneration will also probably be determined by whether you are in or out of combat, and not the “five-second rule.
  • Radiance – Adds a heal-over-time effect to direct heals, such as Flash Heal. Mastery on gear would boost this bonus, and no other talent tree would grant it.

Discipline Priest
For each talent point spent in the Discipline tree, the priest also gets:

  • Healing – Improves your healing by X%.
  • Meditation – Improves your mana regeneration from Spirit in combat. This would likely replace the existing Meditation talent.
  • Absorption – Improves the amount of damage absorbed by spells such as Power Word: Shield and Divine Aegis. Mastery on gear would boost this bonus, and no other talent tree would grant it.

They describe later on in the post you only get the bonus from the tree you spend like 50 points in.  I guess part of it is still up in the air.  The interesting thing about the two healing trees is that Disc gets a static healing buff just like holy.  Though that doesn’t mean they are going to be the same.  We have never got much generic healing bonus in the past though that has always been a complaint of many Disc whiners.  I like the Disc Mastery talent, truly what our tree is suppose to excel at.  Though I found the Holy one slightly amusing, a HOT to every heal spell sounds neat, but HOTs were never Holy’s specialty, I mean really Priests have only one HOT :P   I guess “More Healing” wouldn’t have been very exciting though :)

The blues in the thread (Eyonix and Ghostcrawler) stressed that we do not have the whole picture yet and there is more to come that will bring it all together.  Interesting they will not be back filling with Mastery stat, it will only be on the new gear we get in Cataclysm. Suppose to be more news to come soon hopefully.  This kind of stuff is what gets me jazzed about the game again.  Here is an interesting quote from Eyonix:

I’ve never been more excited about this game with what’s to come (and I’ve been playing for over 8-years), than I am now. I cannot wait to share more information with you, and I can’t wait for you to experience it first hand.

Of course Eyonix used to post this kind of stuff in the Priest forum about Priest changes that never turned out to be what the community wanted, or expected and was ultimately a let down.  Though I guess we will wait and see what else is in store for us.

I must admit even though I’m on a break, cataclysm has me as excited for the game as I was over 5 years ago before WoW came out :)

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