Tag: Patch 3.2
Ouch!
by Laneer on Jun.18, 2009, under PTR
Just saw the 3.2 Patch notes from the PTR on MMO Champion. Man they hit Priests a few times with the nerf bat, especially Disc Priests! I’m not sure if the Inspiration is a buff or not. I’m going to guess it would be for anyone but the tank maybe not.
- Prayer of Healing: The percentage of spell power this spell gains in healing (per target) has been reduced from 80.7% to 52.6%.
I guess Prayer of Healing was too powerful. This will reduce the over all healing of the glyph as well. People have been saying PoH was too powerful, I guess they got there wish
- Penance: Cooldown increased to 12 seconds, up from 10 seconds.
This really really stinks. I don’t get it, they decided not to nerf the glyph that let us have the lower cool down, now they increase the base cool down so now you HAVE to have the glyph just to get it back to where it was before the glyph existed. I hope this change does not go through.
- Inspiration: The buff from this ability now reduces the physical damage taken by the target by 3/7/10% instead of increasing the target’s armor.
I’ve never looked at hard numbers on the current Inspiration version. Right now it increases your targets armor from items by 25%, so I’m not sure what hat equates out to actual mitigation. However on anyone but the tank this would be a buff because very few other classes have armor. So you crit heal a mage being beat on and they take 10% less physical damage.
The changes to PoH and Penance are disapointing enough to override any positive from Inspiration for me. Especially Penance which is my favorite spell. I hope there are some more undocumented positives or 3.2 is going to be a sad Patch for the Priest class. I would say the first change is probably a PvE change while the other two are PvP related.
- Replenishment: This buff now grants 1% of the target’s maximum mana over 5 seconds instead of 0.25% per second. This applies to all 5 sources of Replenishment (Vampiric Touch, Judgements of the Wise, Hunting Party, Enduring Winter Frostbolts and Soul Leech).
I noticed this tidbit too which was basically a small nerf to Replenishment, but would effect me I’m sure. You basically get .25% less now.













